Course Information

CS 3540 - Game Programming

Institution:
Utah Valley University
Subject:
Computer Science
Description:
Prerequisite(s): Matriculation to computer science or software engineering and University Advanced Standing. Teaches techniques for two and three-dimensional graphics programming using DirectX, OpenGL, and/or game engines built on those libraries. Presents concepts of game design that relate to the design and implementation of game software, including procedural generation of assets. Includes application of artificial intelligence concepts to game programming. Introduces the use of network programming techniques for development of multi-player games.. May be delivered hybrid.. Lab access fee of $45 for computers applies.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(801) 863-8000
Regional Accreditation:
Northwest Commission on Colleges and Universities
Calendar System:
Semester
General Education
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