Course Information

EAE 3010 - Asset Pipeline

Institution:
University of Utah
Subject:
Entertainment Arts & Engineering
Description:
The Course will cover the entire game art pipeline and the interdependencies at two meta levels--the asset production pipeline, and the team pipeline. This course will extend the practical knowledge learned in EAE 1050-Digital Content Creation and allow students to begin to apply that knowledge to the interdependencies of the asset pipeline for games. The course is team-project based and students will demonstrate competency in asset design, development, and production using software packages that are used in the game industry. Prerequisites: 'C-' or better in (EAE 1050 AND (COMP 1010 OR CS 1030 OR CS 1400 OR CS 1410 OR CS 1420 OR AP Computer Science A score of 3+ OR AP Computer Science Principles score of 3+))
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(801) 581-7200
Regional Accreditation:
Northwest Commission on Colleges and Universities
Calendar System:
Semester
General Education
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