Course Information

EAE 3205 - Rigging for Games

Institution:
University of Utah
Subject:
Entertainment Arts & Engineering
Description:
This course is an in-depth study of the art and science of rigging 3D models for animation using industry standard applications. Students will gain an understanding of the concepts and techniques to create custom animation rigs for a variety of characters such as humans, creatures, and inanimate objects. Additional topics include subsets such as the face, clothing, and other components of the character. This is a project-based course in which students design and create functional control interface systems through problem solving and creativity using a variety of core concepts and techniques. Scripting will be employed for the purpose of automating tasks and other procedures. Prerequisites: 'C-' or better in COMP 1010 OR CS 1030 OR CS 1400 OR CS 1410 OR AP Computer Science A score of 3+ OR AP Computer Science Principles score of 3+
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(801) 581-7200
Regional Accreditation:
Northwest Commission on Colleges and Universities
Calendar System:
Semester
General Education
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