Course Information

ART 3625 - Game Engine Production

Institution:
Utah Tech University
Subject:
Description:
Studio course to introduce students to the process of creating using game engines and the industry-standard practices necessary to make such skills commercially viable. **COURSE LEARNING OUTCOMES (CLOs) At the successful completion of this course, students will be able to: 1. Create assets for video games using standard industry practices and pipelines. 2. Create and publish a video game using popular and widely available game engines. 3. Adapt video game engines as a tool for non-gaming commercial uses. 4. Compare contemporary gaming culture and trends with historical data to infer future industry needs. Course fee required. Prerequisites: ART 3610 (Grade C- or higher). SP
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(435) 652-7500
Regional Accreditation:
Northwest Commission on Colleges and Universities
Calendar System:
Semester
General Education
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