Course Information

GAMES 3200 - Animation for Games

Institution:
University of Utah
Subject:
Description:
In this course, students learn and practice the 12 principles of animation while addressing aesthetics within the constraints of game engines. The course has a focus on character locomotion and body mechanics. Topics include preparing and implementing animations into game engines, state machine logic, animation retargeting, motion capture and editing. Students who successfully complete this course will have a solid foundation of animation theory and practical application through individual projects. Prerequisites: 'C-' or better in GAMES 3010 AND Full Major status in Games
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(801) 581-7200
Regional Accreditation:
Northwest Commission on Colleges and Universities
Calendar System:
Semester
General Education
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