Course Information

GAMES 3605 - 3D Character Prod.

Institution:
University of Utah
Subject:
Description:
This course is a next step toward learning the character pipeline after GAMES 3600-3D Character Modeling. It is an interdisciplinary project driven course and curriculum is includes topics ranging from computer graphics, anatomy, scripting, design, sculpting, mechanics, and drawing. Students will also learn professional industry techniques and concepts for UV design, multiple texture map creation, character rigging, blend shapes, posing, and rendering. Prerequisites: 'C-' or better in (GAMES 2600 OR GAMES 3600) AND Full Major status in Games
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(801) 581-7200
Regional Accreditation:
Northwest Commission on Colleges and Universities
Calendar System:
Semester
General Education
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