3.00 Credits
Companion course to ART 3650. Offers greater depth in character design, rigging, forward and inverse kinematics, weight painting, physical simulations, virtual camera control, key framing, shape keys, material generation, texture mapping, volumetrics, constraints, asset gathering, and environmental mapping. 3D software will be used to collaborate with other students on group projects and short, animated films. **COURSE LEARNING OUTCOMES (CLOs) At the successful conclusion of this course, students will be able to: 1. Design and produce a short animated film from scratch. 2. Collaborate with other students in realistic studio roles to finish a film. 3. Develop goals with milestones that are both realistic and ambitious in order to successfully create a film. 4. Create goals that can be divided into achievable parts and then delegated. Course fee required. Prerequisites: ART 3610 or DES 3600 (Grade C- or higher). SP