3.00 Credits
Introduces three-dimensional modeling and rendering techniques on the computer, including various modeling processes, defining and applying textures, assembling scenes, and rendering images, which are applicable to realistic package and product designs, motion picture effects, video game assets, as well as graphics for desktop or Internet publishing projects. **COURSE LEARNING OUTCOMES (CLOs) At the successful conclusion of this course, students will be able to: 1. Demonstrate fluency in the visual vocabulary and technical skills relevant to 3D (three-dimensional) design. 2. Demonstrate the ability to analyze, interpret, and translate ideas into proper 3D output. 3. Compose, manipulate, and critique 3D objects and renderings using multiple software solutions. 4. Create, construct, prototype, and produce original useful 3D objects utilizing 3D printers and laser cutters. 5. Produce a portfolio of work that meets employer and marketplace expectations. Course fee required. Prerequisites: ART 1130 (Grade C or higher); AND DES 1100 (Grade C or higher); AND DES 1300 (Grade C or higher). SP