Skip to Content

Course Search Results

  • 3.00 Credits

    Conceptual, theoretical, and/or thematic issues in health communication. Potential topics include cancer communication, communication and the weighted body, decision-making in health contexts, patient-provider communication, and sexual health communication. May be taken two times for credit.
  • 3.00 Credits

    Course explores current topics in science communication and reflects current events and faculty expertise. May be taken two times for credit.
  • 3.00 Credits

    Experimental and applied course with variable content. See current Class Schedule for topic. May be taken two times for credit. Corequisites: 'C' or better in COMM 3555 OR COMM 4555
  • 3.00 Credits

    Topic varies. In-depth inquiry into an organizational communication topic. May be taken two times for credit.
  • 3.00 Credits

    Special topics course in strategic communication. Experimental course with variable content. See current Class Schedule for topic. May be taken five time for credit. Corequisites: 'C' or better in COMM 4590
  • 3.00 Credits

    COMP1010 is designed for non-CS major students who desire a practical course for gaining basic computer programming skills. The course will use the Python language to develop skills in problem-solving, debugging, acquiring real-world data, processing data, and interacting with and visualizing solutions. The course will show the power in writing small programs that leverage existing code to create interesting applications. Examples from a variety of fields will be used to illustrate the utility of computers and programming. Students should leave the course with the confidence and ability to write useful, small-scale programs in their area of interest.
  • 3.00 Credits

    COMP1020 builds upon the knowledge developed in COMP1010 to increase programming skills for non-CS majors. This course will delve into the power of object-oriented programming, a widely-used approach for organizing and developing larger computer applications, and show this programming style in the context of larger programming projects. Students should leave this course with increased confidence in their ability to write quality programs and to tackle more challenging projects. Students will learn helpful software tools and libraries as well as start to develop their own reusable software libraries that mirror how modern applications are developed. Prerequisites: 'C-' or better in COMP 1010
  • 1.00 - 4.00 Credits

    No course description available.
  • 3.00 Credits

    Electronic technology is pervasive in our modern world but how it actually works can be a mystery to many people. In this class students will explore the fundamentals of electronic technology with a goal of increasing their "technological fluency." This class does not assume any specific background in electronics or programming. Through hands-on labs and projects students will gain a fundamental understanding of how electronic things work and what are their capabilities and limitations. This will be explored in the context of making art and noise with electronic components, some of which will be built from scratch, and some of which will be discovered from scratch, and some of which will be discovered form existing cast-off or broken devices. This blending of arts and technology is sometimes called "circuit bending" and involves learning enough about technology to modify simple circuits to make strange and unexpected sounds. The final project will be to design, build, program and perform with an electronic musical (or at least noise-making) gizmo that has never previously existed.
  • 1.00 - 4.00 Credits

    No course description available.