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  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Teaches the foundational management principles that contribute to both the quality and profitability of digital media products. Introduces technical project management skills to help with budgeting and scheduling as well as critical soft skills, such as how to manage product design, make good decisions, communicate effectively, and build productive work relationships. Also, teaches about different types of project documents that enable and support effective, successful projects.. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Explores the use of technology for creating Virtual Reality, Augmented Reality, and Extended Reality workflows. Covers how to develop Mixed Reality content for digital screens and headsets. Addresses the use of Mixed Reality environments in real world applications to remotely tour college campuses, museums, shops, sports venues, plan events at locations; show real estate, influence travel to vacation getaways; and create historical documentation. Prepares students for Mixed Reality Studio work.. Software fee of $56 applies.. Lab access fee of $45 for computers applies.. Course fee of $220 for equipment applies.
  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Teaches the lifecycle of training and development in a business setting. Uses the Instructional System Design (ISD) process, which includes identifying performance deficiencies and appropriate interventions, developing objectives, selecting appropriate learning technologies, developing course content, selecting effective instructional aids, delivering training, and evaluating training effectiveness. Reviews basic educational principles in teaching adult learners and managing classroom dynamics. Examines legal issues, cross-cultural preparation, and workforce diversity as they relate to training and development. Provides hands-on training experiences. Completers should be prepared to apply basic principles to training and development opportunities.. Lab access fee of $45 for computers applies.
  • 1.00 - 4.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Intended for advanced students with an interest in digital graphics and design. Includes relevant and changing topics and tools. Emphasizes hands-on experience along with lectures and demonstrations. Curriculum may vary from one semester to another. May be repeated for a maximum of 9 credits toward graduation. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Prerequisite(s): DGM 2320 and University Advanced Standing. Builds on skills acquired in Digital Photography and Imaging I. Uses photo imaging tools like Photoshop, Light Table, and Aperture in the creation and manipulation of digital images for use in a broad range of output specific formats. Teaches advanced image manipulation, and compositing and asset management to deliver finished digital image deliverables for such things as the web, DVD media, print, billboard, and wrap advertising media.. Lab access fee of $45 for computers applies.
  • 1.00 - 4.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. Includes relevant and changing topics and tools used in digital motion picture industry. Emphasizes hands-on experience. Uses digital cinema and production management and development tools to create a typical digital media project. Curriculum may vary from one semester to another. May be repeated for a maximum of 9 credits toward graduation.
  • 3.00 Credits

    Prerequisite(s): DGM 2110, Portfolio Review Acceptance, and University Advanced Standing. Teaches planning, management and execution of live video productions integrating multiple cameras. Teaches the roles of the broadcast production team. Studies digital standards for broadcast equipment. Includes multiple 10 hour hands-on broadcast production labs. May be repeated for a maximum of 12 credits toward graduation.. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Prerequisite(s): DGM 2110 and University Advanced Standing. Teaches skills to produce a micro-budget film. Introduces practical production techniques including paperwork for the Screen Actors Guild and for standard distribution deliverable requirements. Involves the completion of various finished short films both in groups and as individuals.. Course fee of $10 for equipment applies.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Prerequisite(s): (Portfolio review acceptance or consent of instructor) and University Advanced Standing. Teaches the foundational principles which contribute to both quality and profitability in digital cinema projects that range from micro to mega budgets. Reviews team dynamics such as the relationship between producer and other production team members. Introduces industry standard budgeting and scheduling software tools, which can be used as management tools to guide multiple projects. Focuses on video/film workflow, from development and budgeting to pre-production, production and post-production. Requires the submission of an industry standard production book at the end of the semester.. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Prerequisite(s): Portfolio Review Acceptance and University Advanced Standing. A "hands-on" class that covers the role of the Director of Photography (DP) and Gaffer in drama-based broadcast television and digital cinematography. Teaches continuity of lighting, visual story telling, implied script subtext though light quality and color, continuity in direction, use of lenses and shot blocking for fixed and moving camera. Covers advanced grip and lighting equipment use and setups. Covers working with a producer, director, production designer, set decorator, boom operator and editor and on-set protocol.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.. Course fee of $46 for equipment applies.