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  • 3.00 Credits

    Prerequisite(s): ART 1210 ART 1220. Introduces the drawing of basic shapes and forms used to create solidly-constructed, animated characters. Emphasizes understanding and communicating movement of the human form as shapes and drawing imaginatively.. Course fee of $100 applies for support.
  • 3.00 Credits

    Prerequisite(s): ART 1120, ART 1210, ART 1220, ART 1400. Introduces the digital illustrator/painter to the application of various animation software programs such as basic raster, vector, and 3D.. Lab access fee of $35 for computers applies.
  • 3.00 Credits

    Prerequisite(s): ART 1210, ART 1220. Studies the anatomy of the human figure; dynamics, posing and motion. Emphasizes figure-drawing skills such as extreme foreshortening, perspective and drawing the gestural motion of the human form. Uses live models (draped and/or undraped).. Course Lab fee of $120 for support applies.
  • 3.00 Credits

    Prerequisite(s): ART 1110 or 1210, ART 1120, ART 1400. Teaches basic techniques of computer software 3D modeling, focusing primarily on Polygon and Subdivision Surface workflows. Includes basic lighting, surfacing, and rendering techniques.. Software fee of $23 applies. Lab access fee of $35 for computers applies.
  • 3.00 Credits

    Prerequisite(s): ART 1340 or Department Approval. Teaches intermediate techniques of clay sculpture, including armature construction, base relief, figurative sculpture based on human and animal forms. Develops the skills to create a sculpture from clay model to finished piece.. Course fee of $40 for materials applies.
  • 3.00 Credits

    Prerequisite(s): ART 1350 or Department Approval. Teaches intermediate and advanced techniques of wheel throwing, hand-building, and glazing. Emphasizes clay as an artistic medium. Includes decoration of clay shapes with engobes, slip, glaze, overglazes, etc. Develops the skills to create a quality finished ceramic piece. Requires students to provide all materials and equipments except wheels.. Course fee of $60 for materials applies.
  • 3.00 Credits

    Prerequisite(s): ART 1110, ART 1120, ART 1400, ART 1410, ART 1420, formal acceptance to Associate of Applied Science in Graphic Design (AAS) Program by portfolio review, or department approval.. Introduces production techniques used in the graphic design industry. Includes the practical application of learned technical skills through design projects.. Lab access fee of $35 for computers applies.
  • 3.00 Credits

    Prerequisite(s): ART 1110, ART 1120, ART 1400, ART 1410, ART 1420, formal acceptance to Associate of Applied Science in Graphic Design (AAS) Program by portfolio review, or department approval.. Addresses concepts relating to branding campaigns. Teaches research skills and the influence they have on the creation of brand identities. Teaches brainstorming, conceptual skills, and the use of industry-standard software for the design and production of an identity system.. Lab access fee of $35 for computers applies.
  • 3.00 Credits

    Prerequisite(s): ART 1110 or ART 1210, ART 1120, ART 1400, declared Entertainment Design (AAS), or formal acceptance to Associate of Applied Science in Graphic Design (AAS) Program by portfolio review, or department approval. Teaches basic principles and techniques of 2D animation with an emphasis on typography. Includes discussion of creative problem solving in time-based media. Includes learning 2D industry software to render video and audio.. Software fee of $23 applies.. Lab access fee of $35 for computers applies.
  • 3.00 Credits

    Prerequisite(s): ART 1410, ART 2400. Teaches basic principles and techniques of interface design for the Web. Includes discussion of usability and information architecture to solve client needs. Includes learning HTML tags and CSS styling, image preparation for the Web, and using Adobe Dreamweaver to create and upload web-ready files.. Lab access fee of $35 for computers applies.