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  • 2.00 Credits

    Introduces virtual reality using browser technology, mobile apps, head mounted displays and other emerging platforms.
  • 1.00 - 4.00 Credits

    Designed for students interested in specific digital media tools and concepts. Includes relevant and changing topics and tools used in production. Emphasizes hands-on experience along with lectures and demonstrations. This class may be taken for a total of nine credits, but curriculum may vary from one semester to another.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Prerequisite(s): DGM 1520. Presents professional digital cinema production techniques used in narrative filmmaking. Addresses problem-solving issues related to pre-production, production and post-production. Serves as a Production Assistant Certification course recognized by the Utah Film Commission.. Course fee of $10 for equipment applies.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Prerequisite(s): MAT 1010. Reviews basic sound principles, cable types, microphone types, and basic techniques of use. Teaches recording of basic sounds and musical instruments into a Digital Audio Workstation. Introduces multi-track audio, editing, EQing, mixing, and mastering a 3-minute piece with voice and music. Includes a final project consisting of a multi-track music project designed for use in film, commercial radio, or other multimedia applications.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Covers connectors and cable wiring standards and soldering techniques used in this field. Emphasizes electronic equipment and circuits used with electrical safety in media. Includes basic DC/AC theory such as voltage, current, resistance, power dissipation, batteries, and magnetism. Introduces the basic construction and theory of operation of circuits used in media containing electronic components, resistors, capacitors, inductors, transformers, diodes, transistors, electron tubes, operational amplifiers, and linear ICs. Designed for Digital Media students.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
  • 1.00 - 4.00 Credits

    Designed for students interested in specific authoring tools and concepts used in digital media processes. Includes relevant and changing topics and tools used in digital authoring. Emphasizes hands-on experience along with lectures and demonstrations. Curriculum may vary from one semester to another. May be repeated for a maximum of nine credits toward graduation.. Course fee of $10 for materials applies.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Prerequisite(s): DGM 1645. Introduces students to the technology for photographing locations for Mixed Reality experiences. Covers multiple ways to photograph, stitch, augment, and publish completed experiences to multiple platforms.
  • 3.00 Credits

    Prerequisite(s): DWDD 1600. Introduces students to the underlying design and development principles that create favorable circumstances for user-centered digital media experiences. Establish the development techniques and processes required for Web and mobile apps, which may include native OS and Web Apps as well as interactive digital publication Apps. Further introduces topics such as responsive design, use of grids and layout patterns according to platform, as well as underlying development considerations such as content inventory and Information Design. Offers students a greater appreciation for good design and the basic skills necessary to produce world-class media experiences.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
  • 1.00 - 4.00 Credits

    Designed for students interested in specific graphic tools and concepts currently used in digital media production. Includes relevant and changing topics and tools. Emphasizes hands-on experience along with lectures and demonstrations. This class may be taken for a total of nine credits, but curriculum may vary from one semester to another.. Course fee of $10 for materials applies.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
  • 3.00 Credits

    Introduces digital image acquisition and manipulation. Teaches the mechanics of the digital camera, and introduces lighting, white balance, color temperature, digital ISO and electronic image stabilization. Discusses image compositing, EXIF data analysis and archiving.. Software fee of $15 applies... Lab access fee of $45 for computers applies.